AgentAgent3
Agent
Design
Database
Publish
Security
Integrations
Mobile

Teams

Replit for teams to build together

Enterprise

Replit with Enterprise-grade security & controls

Use Cases

Business Apps
Rapid Prototyping

Roles

Enterprise

PM
Designers
Operations
Software Developers

Small Businesses

SMB owners
Founders

Get Started

Docs
Community
Expert Network

Inspiration

Customer Stories
Gallery
Blog
News
PricingCareersAgentAgent3
Contact salesLog inSign up
  • Pricing
  • Careers
Contact salesLog in
Start building
Wed, Sep 10, 2025 • Featured

Introducing Agent 3: Our Most Autonomous Agent Yet

We’re excited to introduce Agent 3—our most advanced and autonomous Agent yet. Compared to Agent V2, it is a major leap forward. It is 10x more autonomous, with the ability to periodically test your app in the browser and automatically fix issues using our proprietary testing system—3x faster and 10x more cost-effective than Computer Use models. Even better, Agent 3 can now generate other agents and automations to streamline your workflows. What’s New 1. App Testing: Agent tests the apps it builds (using an actual browser) Agent 3 now tests and fixes the app it is building, constantly improving your app behind the scenes. We are launching two different options here, depending on your needs:

    All
  • Design
  • Events
  • AI
  • Product
  • Engineering
  • Infrastructure
  • News
  • Builder Spotlight
  • Mon, Feb 27, 2017

    Start Coding with Haskell on Replit

    We heard your requests for Haskell and today we're excited to finally announce Haskell as yet another language we support. We've decided to put our focus on adding more functional languages, starting with Haskell, so you can expect more very soon.[](preview end) Right now, the Haskell repl has few limitations. In the repl, stdout won't be echoed until your program completes execution, and stdin is completely ignored. So if you want to use something like getLine, it's probably best to put that in the editor. Aside from that, it should behave eactly like ghci. You can give it a try right now at repl.it/languages/haskell. Let us know what you think. And as always here's a gif of what you can expect:

  • Fri, Jan 27, 2017

    Enable Assignment Dependencies with Teams for Education

    Fundementally, learning is about completing basic material before moving on to more advanced stuff. -- a teacher giving us feedback. At Repl.it we're always open to feedback; and supporting the teachers and students that are using our platform is our top priority. We know that teaching is hard but it's easliy one of the most impactful jobs when done correctly. As mentioned in my post about assignment reordering -- we're making it possible for teachers to enable assignment dependencies which will require students to complete an assignment before moving on to the next one. This is optional but it makes sense to enable if you designed your material to be expereinced in a certain order. Finally, we're always thinking about the best way students learn, that’s why we decided to make locked assignments accessible as read only on the student end. This means: students will be able to read the assignment but won't be able edit or submit. We think by allowing this, students can prepare themselves for upcoming assignments and it would help them to form an idea of what’s coming next.

  • Mon, Jan 23, 2017

    Infinite Loops

    At Repl.it we aim to make the full power of programming easily accessible for everyone. That's why when we designed our code execution service we decided that we would not timebox users' programs or sessions. [](preview end) This was a great design decision because it allowed people to build complex programs, things like infinite looping animations, and games -- like this fun text-based game: But this also meant you could hit infinite loops. And in most cases this was okay because you can hit stop and we'd kill the program for you. Except this failed in two cases: If the program was sending so much output data to your browser that it was causing it lock up.

  • Thu, Jan 19, 2017

    Reorder Assignments with Teams for Education

    At Repl.it our mission is to make programming more accessible, and the best way we found to achieve this is to support, you, the teachers on the ground doing working with students. That's why we want to make sure you control the student experience and today we're making it possible to control the assignments order from your classroom dashboard.[](preview end) We're giving you seven different sorting options: Alphabetic (both a-z and z-a), Publish date (both old-new and new-old), Due date (both sooner-later and later-sooner) and finally, Manual where you'll be able to drag and drop assignments in any order. Additionally, we're unifying the teacher’s and the student’s classroom dashboard by allowing you to choose any reordering option. That means both sides will see the same assignments order on their classroom dashboard which avoids any kind of confusion between the teacher and the students. To remove any friction at the students' end we're removing the sorting options in the student dashboard. Students will receive the order that their teacher chose for them; and soon this will allow teachers to add assignment dependencies which will require students to complete their assignment before moving to the next one. And as always, here is a gif of how it looks like:

  • Fri, Dec 23, 2016

    Live File Updates

    Today we're excited to release a feature which shows any files your program creates directly inside the REPL. And any time that file changes it will be updated live in the editor. This can be anything from a text file to a gif. We also added support for matplotlib in python3 so you can make pretty graphs and watch them update live. Like this: And we don't stop you from rewriting your own source file so you can write a program which modifies itself, like this counting quine.

  • Fri, Dec 2, 2016

    Python Package Search

    We recently made it possible to import any package from PyPi. However, people who missed the announcement didn't know this was possible. There was also no good way to search and explore packages. That's why today we're excited to introduce a package search widget. You'll be able to search for any python package without leaving the programming environment.

  • Mon, Nov 28, 2016

    Introducing Step Debugging for Python

    Debug your Python3 programs from your browser At Repl.it, our goal is to make programming more accessible, and as part of this we aim to provide the full power of popular programming environments with no setup time. And I don't think it's an understatement to say that debugging is the majority of what we, as programmers, do. [](preview end) That's why today we're making it possible to step-debug through your Python 3 code right from the browser. We've built a new debug pane that makes it easy step in, out, over, and resume your code. All the common operations a typical debugger would do. To get started:

  • Mon, Nov 14, 2016

    Learning Devops & AWS on the Job: Building and Scaling a Service

    Or, what I wish you I knew before building Repl.it's code execution service new drinking game "name that AWS service logo" — TJ Holowaychuk (@tjholowaychuk) March 23, 2016 I, by no means, identify as a devops or even a backend engineer. Most of my professional experience has been equally split between frontend/product and developer tooling. I also primarily learn by doing and bias towards simplicity and MVPs -- almost to a fault. So when I approached building a service on AWS I took a very simple path and increased complexity as the service scaled up. Here are all the steps that I went through before getting to something that I'm not totally ashamed of. eval.repl.it

  • Sat, Nov 12, 2016

    Introducing Pylint Support

    Today, we're excited to introduce lint support for Python3. Where previously you had to run your code, look at the console for an error, find the line number of the error and then find that line in your editor. Now, we'll show you errors and potential mistakes live as you type! This is powered by pylint, so in addition to obvious errors like syntax errors, pylint will point out potential programmer mistakes like unused variables, redefnining builtins and many more!

  • Tue, Oct 25, 2016

    from PyPi import *

    Import any Python Package At Repl.it, our goal is to make programming more accessible, and as part of this we aim to provide the full power of popular programming environments with no setup time. And no modern programming language is complete without third-party packages. [](preview end) That's why today we're making every Python package ever immediately available on repl.it. Just select the language (Python or Python3) and start importing packages: You can explore Python packages here.

  • Tue, Oct 4, 2016

    Introducing Turtle Graphics For Python

    Ever since the LOGO programming language educators have been using Turtle Graphics to demonstrate the power of programming to their students while making it fun and interesting.[](preview end) In fact, my first real programming experience was when I was 6 years old learning LOGO at school. I learned how to program the turtle to draw a square and a triangle which I then put together to create a house. However, I was frustrated that I had to keep repeating the code to create a village made from multiple houses -- and that's how discovered loops! It's a natural way for children to learn programming. Here is an example turtle graphic house in repl.it :) So far, we've been focused on what we think was largely missing from the web: running programs that typically require installing a compiler or an interpreter on your computer. However, now that we've built tools for teachers to bring programming to their classroom, many want to use turtle graphics as part of their cirriculum. And that's why we're excited to introduce Turtle Graphics support for Python. To get started just select Python (with Turtle) from the list of languages, import the turtle module and start drawing!

  • Wed, Sep 28, 2016

    Scheduled Assignments

    Today, we're introducing scheduled assignments. Teachers using Repl.it Classroom can now schedule assignments to be published in the future. You can imagine working on your assignment, schedule a publish date, go on vacation, and still have your students receive their assignments at the right time.[](preview end) When the assignment is finally published your students will receive a notification informing them of it. You can get to this menu from the second page in the assignment creation flow. As always, feel free to reach out at [email protected] with feedback. We'd love to hear about how this feature helped you. Or, more importantly, if there is something we can be doing better.

  • Thu, Jul 28, 2016

    Vagueness to Clarity

    Simple design is not only how the product looks like, but more importantly, how the product functions; it’s about creating the easiest and simplest path for the user to accomplish their goal. Usually, simple design comes from complex requirements and a lot of ideas — in order to break it down I usually go through a process that I call Vagueness to Clarity[](preview end). This process requires a deep understanding of the problem to come up with the best possible solution. Most people don’t pay attention to simple products because it feels so right and intuitive when using them — it could be so frictionless to the point that nothing gets in the way of accomplishing the main goal. But simplicity is hard — it maybe counterintuitive that the cleaner the interface, the more thoughts were put into it, and the longer it went through the Vagueness to Clarity process. From vague to complex

  • Thu, Jul 21, 2016

    Every Project Should Have Its Own REPL

    It's no secret we're big fans of REPLs. We believe that immediate access to the programming environment accelerates learning and is generally more productive. REPLs cut out the middleman -- no need to build UIs or scripts for every possible action you might want to take -- just talk to the interpreter directly.[](preview end) In every medium-to-large project we embark on we include a repl.sh script that starts out a REPL in the context of the project. This includes preloaded libraries, custom commands, and a database connection when it makes sense. You can interact with the database, use utility functions, and inspect the environment in whatever way you find useful. This is especially easy in NodeJS; the module that makes up the REPL that ships with it is made into a stand-alone module repl. Once you require('repl') you'll be able to supply it with a custom eval function which you can then use to process the and parse the code in whatever way you find useful before calling a callback with a return value. We love using async/await so we process top-level awaits with babel in the REPL to make it very easy to add, update, or delete from the development database. In the above gif you can see how we can test and iterate on our notifications page by creating notifications from the REPL and see it update instantly!

  • Wed, Jun 29, 2016

    View Student Performance with Classroom Overview

    Before we decided to build repl.it classroom, we paid a visit to one of the schools using us in the classroom. I felt excited and anxious at the same time; I was introduced to the teacher and students in the class, and then my job started as designer observing and paying attention to every single detail.[](preview end) The teacher explained the workflow and had two students assisting her to check on the students. Seeing the teacher and student’s frustration made me see a problem, I noticed that most of the students were trying to communicate their frustrations, but they were either embarrassed or too shy. Others gave up too soon, without even trying. The two assistants solution might have been a good idea, but for students knowing the fact that they’re being watched or might be judged made them hesitant to ask for help. Towards the end of the class I was handed a piece of paper and was asked to list the student names who completed the assignment successfully. A teacher should be able to see where her students are at—to have bird’s-eye view for the classroom so attention can be paid for the ones who need it the most, plus it would be good way to track progress. Hovering around each student individually can be time and energy consuming. Introducing Classroom Overview The Student Overview is a feature of the teacher dashboard that we’re introducing. Where previously you had to go into each assignment to see the progress for each student individually (which ironically mirrors the physical classroom experience described above). The teacher classroom dashboard is now divided into assignment and student sections. The assignments section lists out the assignments published or in draft and allows you to create a new assignment. The student section is all about the students, their names, completion percentages for all their assignments and the current submission status.